![]() If the correct values (according to the tests above) are not being received in X-Plane, and you have calibrated the controls in X-Plane per the section “Calibrating the Hardware” of Chapter 4 of the X-Plane 10 manual, then the issue is with the hardware’s calibration in your operating system, not X-Plane. The ruddr should indicate 1.0 or near 1.0.īy moving the stick and pedals and seeing what values they are sending X-Plane, you can see if X-Plane is getting proper stick input. The ruddr should indicate – 1.0 or near – 1.0. The elev should indicate – 1.0 or near – 1.0. The elev should indicate 1.0 or near 1.0. The ailrn should indicate 1.0 or near 1.0. The ailrn should indicate – 1.0 or near – 1.0. Each axis should indicate 0.0, or close to it. A box in the upper right should be displaying the elev, ailrn, and ruddr commands (elevator, aileron, rudder, respectively) being received from the joystick.This box will cause X-Plane to display the input it is receiving while running the simulation. Select the rightmost box next to joystick ail/elv/rud.Move your mouse to the top of the screen and open the Settings menu.A similar procedure may be used for other malfunctioning controls. ![]() In the following example we’ll assume that the plane’s pitch, yaw, and roll are not matching the way the joystick is being moved. Thankfully, X-Plane makes it easy to find out how the software is perceiving the flight controls’ input. If the joystick and other flight controls appear to be configured correctly (according to the steps outlined in the article Configuring Flight Controls), but are not giving the desired response in the simulator, it’s time to troubleshoot. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |